CROSS HUB

Back to Game Wiki

Skills

2025.02.01

18.9K

Passive Skill Efficiency Analysis

Analyzes all class passive skill effects numerically and suggests investment priorities.

Passive skills continuously provide effects without separate activation. We analyzed the efficiency per skill point invested.

Common Passives (All Classes)

| Passive | Max Level | Final Effect | Efficiency |

|---------|-----------|--------------|------------|

| Iron Body | 5 | HP +500 | ★★★ |

| Swift Footwork | 5 | Move Speed +10% | ★★★★ |

| Concentration | 3 | Cooldown -5% | ★★★★★ |

Core Passives by Class

Warrior: Flame Resolve (Attack +15% when HP below 30%) → Top priority

Mage: Mana Crystal (Skill damage +8%) → More efficient than Skill Mastery

Archer: Eagle Eye (Critical chance +5%) → Invest from early game

Investment Priority

1. Max out core combat passives

2. Movement passives to level 3

3. HP/Defense passives — adjust based on content survivability needs

Tags

passiveanalysisefficiency